MPAV: Rigging & Animation
A 30-month, AI-integrated Master Program covering rigging, character animation, and motion capture techniques for studio-ready production.
Program Overview
What’s Covered in This Program?
A master-level rigging and animation pipeline — from control rigs and muscle systems to motion capture, short film production, and real-time visuals in Unreal Engine.
- Creation of proper control rigs as per project requirement
- Creating rigs for Props, Mechanical and Toon characters
- Understanding of using muscle rig for realistic human and creature characters
- Creation of custom rigs to increase productivity
- Rigging set up to take care of CHF (Cloth, Hair, Fur) and other related Physics
- Techniques to make the production pipeline better
- Thorough understanding of Principles of Animation
- Shot preparation using acting for Animation
- Achieve various Animation styles as per the project genre
- Develop overall artistic sense and creativity
- Develop a 3D Animated Short Film
- Master the art of Unreal Engine to create stunning real-time visuals
- 1250 Hours Training + Practical
- 18+ Industry-Standard Softwares
- AI Tools — ChatGPT, Runway ML, Kling AI
- Capstone Project + Portfolio Development
- MESC-Aligned Industry Certificates
- EMI & Scholarship Options Available
Programme Structure
4-Phase Curriculum
A progressive learning journey — building creative and technical foundations first, then advancing through intermediate and master specialisations, and culminating in a full short film production.
*Few topics will be covered online
Where You’ll Work
Applicable Job Roles
MPAV: Rigging & Animation graduates are equipped to step into specialised roles across film studios, OTT platforms, advertising agencies, and game companies.
Credentials
Certificates You Earn
FAQs

