Specialization Program
3D / VFX
Design Beyond Limits — A 24-month industry programme with a foundation in the full media pipeline, then a deep-dive into your chosen specialization. AI tools built in from Day 1.
Your Fast Track into 3D & VFX
This programme focuses on providing the required knowledge to start your career in the spectacular Media & Entertainment industry. It works as a stepping stone of your professional journey — built for students who want to get job-ready fast without a 3-year degree commitment.
Animation and VFX are an integral part of movies, web series, TVCs and many other broadcasting formats. They help narrate storytelling in an enhanced way. It has become a must-have tool for every Director to properly execute their conceived ideas into reality.
In Module 2, you choose your career goal — 3D or VFX — and select one specialization track based on your passion and a one-to-one discussion with your trainer. AI tools are woven throughout all three modules, from Generative AI in Module 1 to Runway ML and Kling AI in your specialization.
Programme At a Glance
Foundation — 12 Months / 510 Hours
The complete media & entertainment foundation. Everyone starts here — no prior experience required.
| Software / Subject | Description | Hours |
|---|---|---|
| Pre-Production Sketching & Storyboarding | Visual storytelling fundamentals | 120 hrs |
| Introduction to Film-Making | Direction, framing & cinematography basics | 20 hrs |
| Adobe Photoshop Photo editing & compositing | Digital art & retouching | 40 hrs |
| 3ds Max Introduction | 3D for gaming, architecture & assets | 30 hrs |
| Maya Foundation | Advanced 3D for movies, series & VFX | 180 hrs |
| Introduction to Generative AI | AI tools for creative production | 10 hrs |
| After Effects VFX, Motion Graphics & Compositing | Layer-based compositing & motion | 70 hrs |
| Premiere Pro Video editing & effects | Non-linear editing workflow | 30 hrs |
| Adobe Audition Sound editing & effects | Audio for animation & video | 10 hrs |
| Module 1 Total | 510 hrs | |
Specialization — 6 Months / 240 Hours
Choose ONE track based on your passion. Your trainer helps you decide in a 1-on-1 session after Module 1.
3D Asset Creation & Look Dev
6 Months — 6 Softwares — 255 Hours — Best for: Modeling, Texturing, Look Development
| Software | Focus | Hours |
|---|---|---|
| Maya Product / Stylized Props / Vehicles / Env / Toon / Semi-Real Character Modeling | Core 3D modeling | 80 hrs |
| Maya Surfacing | Shading & look development | 40 hrs |
| Blender Modeling, Shading & Lighting | Open-source 3D pipeline | 40 hrs |
| Substance Painter | 3D painting & texturing | 30 hrs |
| ZBrush | Digital sculpting | 30 hrs |
| Arnold | Lighting & look development | 20 hrs |
| Portfolio Development | Showreel & presentation | 15 hrs |
| Track Total | 255 hrs | |
FX & Dynamics
6 Months — 8 Softwares — 235 Hours — Best for: Simulations, Fire, Fluids, Particle FX
| Software | Focus | Hours |
|---|---|---|
| Maya Dynamics | Particle & rigid body simulations | 40 hrs |
| Blender FX | VFX & simulations in Blender | 30 hrs |
| After Effects Trapcode / Video Co-pilot | Particle & motion FX plugins | 10 hrs |
| Phoenix FD | Fire, smoke & fluid simulation | 30 hrs |
| tyFlow | Advanced particle & FX system | 30 hrs |
| Maya XGen Hair & Fur Grooming | Grooming & strand simulation | 30 hrs |
| Houdini Fundamentals | Procedural FX & simulations | 40 hrs |
| PF Track Camera Tracking | 3D camera solve & integration | 10 hrs |
| Portfolio Development | Showreel & presentation | 15 hrs |
| Track Total | 235 hrs | |
Roto, Paint, Matchmove & Compositing
6 Months — 6 Softwares — 195 Hours — Best for: VFX Post-Production Pipeline
| Software | Focus | Hours |
|---|---|---|
| After Effects Advanced layer-based compositing | CGI & live-action compositing | 30 hrs |
| Maya Camera pass rendering & projection | Render passes for compositing | 20 hrs |
| Mocha 2D Planar tracking & rotoscopy | Planar tracking & roto masking | 30 hrs |
| PF Track Node-based 3D camera tracking | Camera solve & matchmoving | 30 hrs |
| Silhouette Versatile tool for rotoscopy & paint | Advanced roto & paint cleanup | 30 hrs |
| DaVinci Resolve | Colour grading & finishing | 40 hrs |
| Portfolio Development | Showreel & presentation | 15 hrs |
| Track Total | 195 hrs | |
Rigging & Animation
6 Months — 5 Softwares — 250 Hours — Best for: Character Animation, Rigging Pipeline
| Software | Focus | Hours |
|---|---|---|
| Maya — Rigging Props / Mechanical / Toon / Blendshapes | Character & prop rigging | 50 hrs |
| Maya — Advanced Skinning | Skin weights & deformers | 20 hrs |
| 3ds Max Biped tools & skinning | Biped rigging system | 20 hrs |
| Maya — Animation Product / Mech / Toon / Props | Keyframe & character animation | 100 hrs |
| Blender Animation | Open-source animation pipeline | 30 hrs |
| Portfolio Development | Showreel & presentation | 30 hrs |
| Track Total | 250 hrs | |
Short Film Development — 6 Months / 240 Hours
Apply everything you’ve learned into a complete 3D short film — your ultimate portfolio showpiece.
| Subject | Description | Hours |
|---|---|---|
| 3D Short Film Development | Full production pipeline — concept to final render | 160 hrs |
| Unreal Engine | Real-time rendering & interactive presentation | 80 hrs |
| Module 3 Total *Few topics will be covered online | 240 hrs | |
17 Roles Across 2 Specializations
Your track in Module 2 shapes your career direction — 3D Specialization opens modeling, animation & FX roles; VFX Specialization opens the post-production and compositing pipeline.
3D Specialization
VFX Specialization
Common Questions
Start Your 3D / VFX Journey
Fill in your details and our counsellor will call you within 24 hours to help you choose the right specialization track.
